Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X, 2018.2.X
Votes
0
Found in
2017.1.3p4
Issue ID
1032743
Regression
No
Editor crashed in UVModule::PrepareForRender when entering Play Mode when sprite atlas is not included in build
How to reproduce:
1. Open given Unity project
2. Enter "test" scene
3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Project window
4. Uncheck Include in Build checkbox in the inspector
5. Enter play mode
-- Unity crashes
Fixed in: 2018.3.0a6, 2017.4.12f1
Reproducible with: 2018.2.0b3, 2018.1.0f2, 2017.4.2f2, 2017.3.2f1, 2017.2.2p2, 2017.1.3p4
Note:
Editor is crashing only when Texture Sheet Animation is checked in Particle system
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] When Rendering Layers are enabled, the DepthNormalPrepass is enabled even if not used
- Shader Graph Asset icon is blurry in the 4K monitors
- Default Value of ShaderGraph Color property is 0 by default
- Duplication of an asset in the Project view is continued for some time when holding and releasing CTRL+D
- "Failed to create Convex Mesh from source mesh" PhysX errors are thrown when looking around the Scene View while Collision Geometry is set to true
Add comment