Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2017.1.X, 2017.2.X, 2017.4.X, 2018.2.X
Votes
0
Found in
2017.1.3p4
Issue ID
1032743
Regression
No
Editor crashed in UVModule::PrepareForRender when entering Play Mode when sprite atlas is not included in build
How to reproduce:
1. Open given Unity project
2. Enter "test" scene
3. Select RAT 2D assets -> Sprites -> New Sprite Atlas in Project window
4. Uncheck Include in Build checkbox in the inspector
5. Enter play mode
-- Unity crashes
Fixed in: 2018.3.0a6, 2017.4.12f1
Reproducible with: 2018.2.0b3, 2018.1.0f2, 2017.4.2f2, 2017.3.2f1, 2017.2.2p2, 2017.1.3p4
Note:
Editor is crashing only when Texture Sheet Animation is checked in Particle system
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Missing or broken path ()" is shown when opening the "Open Recent Scene" dropdown on a newly created project
- Foveation is not applied to final Blit Passes when camera Post-Processing is disabled in URP & SRP
- Caret is not being offset when content on a GUISkin is offset
- [Android][Vulkan] Application crashes with out of memory when warming up a specific shader on some of the Adreno devices
- Unity Editor hangs on a fresh import when using "-CacheServerWaitForUploadCompletion" command line argument
Add comment