Search Issue Tracker
UserPermissionToPost does not report if notifications are blocked
[https://github.com/Unity-Technologies/com.unity.mobile.notifications/issues/260] AndroidNotificationCenter.UserPermissionToPost onl... Read more
Material details are lost when used in the Scene
How to reproduce:1. Open the user-attached “Wall 20.3.zip” project with a newer Stream2. Open the “SampleScene” Scene3. Double-Click... Read more
The animator sets the child objects to the initial state when the game o...
How to reproduce:1. Download and open the attached projec2. Open the "SampleScene" scene3. Enter "Play" mode4. Click the "Jump State... Read more
BuildPipeline.BuildPlayer ignores BuildPlayerOptions.locationPathName an...
Reproduction steps:1. Open the “BuildPlayerCache” project, and open the “Scene1" scene2. File → Build StandaloneWindows3. File → Bui... Read more
SystemInfo.GetCompatibleFormat returns not supported B8G8R8A8_SRGB forma...
Reproduction steps:1. Open the attached project "IN-35263.zip"2. Make sure the Editor uses OpenGL3. Open "SampleScene"4. Enter Play ... Read more
“CreateAsset() should not be used to create a file of type" error is thr...
Reproduction steps:1. Open the attached project “CloneRepro”2. Open Window -> Rendering -> Lighting window3. In the Lighting w... Read more
Build Target Platform Switch Regression for Standalone Platforms
Introduced in ee21762d18f9 - Merge PR #21060 from graphics/shadersystem/fix_incorrect_shader_api_during_importAffected platforms: OS... Read more
[URP] Render Pipeline Converter: Built-in Transparent material is not co...
Steps to reproduce: 1) Download attached project and open in Unity 2) Open ReproScene 3) Install "Universal RP" package using the Pa... Read more
[Audio] Microphone API latency and audio distortions appear after recording
Steps to reproduce:1. Open the attached user's project "GarbledSoundSample.zip"2. Open the "OnRead" Scene3. Enter Play Mode4. Press ... Read more
Only last pass material is used when rendering multiple FullScreenpassRe...
Reproduction steps:1. Open the attached project "IN-34896.zip"2. Open "SampleScene"3. Move the mouse between Project and Scene windo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open