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Playable.GetTime() returns same value for an additional frame after call...
How to reproduce:1. Open the attached Project "SetTimeTest" and load Scene "SampleScene"2. Enter Play Mode3. Click on the Game View ... Read more
Crash when closing the Editor when using Entities with Input system
Reproduction steps:1. Open the attached project “reproIN-32898_InputSystemBug”2. Close the Editor Expected result: The Editor closes... Read more
Particle System velocity changes when Velocity over Lifetime Space is se...
Reproduction steps:1. Open the attached “Bug Report.zip“ project2. Open “SampleScene” scene3. Enter Play mode and observe the Game w... Read more
Error is thrown after creating a 3D HDRP (Sample Scene) template project
How to reproduce: Create a new project using the 3D HDRP (Sample Scene) template Expected results: The project opens without any err... Read more
ComputeShader can't access ByteAddressBuffer
How to reproduce:1. Download and open the attached project2. Enter Play mode3. Observe the console window Expected outcome: No warni... Read more
Mars Material Inspector with URP uses obsolete API
Synopsis Adding URP 15.0.4 to a project that uses Mars causes Console errors regarding obsolete APIs. Without URP, these errors do n... Read more
[Android] Pending notification with explicit ID are not modified
Steps to reproduce: Open the "Main" project Go to File > Build Settings and switch to the Android Platform Build and Run Press on... Read more
X509 Certificates Fail to Load When Exported with OpenSSL3
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Enter the Play Mode4... Read more
LightBaker fails when using 2K lightmaps with unoccupied tiles
How to reproduce: Clone FPS Sample game using Plastic SCM. Open scene Level_01_Backgorund.unity Change to GPU lightmapper in the Lig... Read more
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps:1. Open the attached project “CrashRepro“2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene3. Sele... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved