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Terrain does not support transparent GameObjects when it is created at r...
Reproduction steps:1. Open the attached project “TerrainRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode an... Read more
Compute buffer isn't updated after a few seconds when ComputeBuffer.GetD...
Reproduction steps:1. Open the “InteropUnityCUDA“ Project2. Open the “Assets/Scenes/InteropSample.unity” Scene3. Enter the Play Mode... Read more
Slower performance on macOS when using newest Unity streams [Graphics jo...
Reproduction steps:1. Open the attached project “PerformanceRepro”2. Open the “Assets/MagicaCloth2/Example (Can be deleted)/DemoScen... Read more
SpriteShape gizmo remains offset from the actual bounds of the shape
Steps to reproduce:1. Open any Unity project2. Ensure that the 2D SpriteShape package is installed3. Create a new sprite shape (Game... Read more
PropertyDrawer not detected/used for VisualScripting when not in Editor ...
Reproduction steps:1. Open project “VSPropDraw”2. Open the “VS” script graph through the Project Window3. Select the Node4. Observe ... Read more
UIToolkit button does not revert its background color after transition w...
Reproduction steps:1. Open project “IN-33080”2. Open scene “Unity_UIToolkit_AnimationBug”3. Enter Play Mode4. Wait for the transitio... Read more
Crash on GUIView::OnInputEvent when opening "Enter IP" window in Profiler
Reproduction steps:1. Open the attached project “CrashRepro“2. Open Profiler window (Window > Analasys > Profiler)3. Open “Pla... Read more
Skybox shader is broken when it's Active Targets list doesn't contain "B...
Reproduction steps:1. Open the attached project "IN-31619.zip"2. Open the "scena" scene3. Open the "space bg shader (Skybox)" shader... Read more
"Assertion failed on expression: 'm_ProducerThreadId == CurrentThread::G...
How to reproduce: Open the attached project "VideoCrashNoHL2.zip" Build the project for UWP Open the built solution in Visual Studio... Read more
Smoothness and Ambient Occlusion tooltips are swapped on HDRP/Decal
Reproduction steps:1. Open the attached project "IN-32455.zip"2. Select the "New Material" material3. Hover the mouse over the "Affe... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open