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Object::GetInstanceID crash when undoing Prefab creation with Undo.Regis...
Steps to reproduce:1. Open QA-supplied project ("UnityReproduce1099646.zip")2. Open scene "SampleScene"3. In the Hierarchy window, s... Read more
[Windows][IL2CPP] A "SocketException: Protocol option not supported" is ...
Repro steps:1. Open QA attached project "repro_1099133"2. Build and Run on WindowsStandalone3. Press the "Test IPv6" button4. Check ... Read more
[OSX standalone] Player Resolution Dialog crashes in background
OSX standalone player crashes on losing focus from Resolution Dialog. Steps to Reproduce1. Create a new project2. Make sure that "Di... Read more
Preview window of a transition shows NaN when changing Transition Durati...
How to reproduce:1. Open case_1092857-Preview window repro2. Go to Window -> Animation -> Animator3. In the Project window sel... Read more
Crash on SetupPrefabInstancesAndFileIDsForSaveFromExistingPrefabInstance...
How to reproduce:1. Open the "Prefab_Override_Crash.zip" project2. Open the "scene.unity" scene3. Select the "Level3Meshes" in the H... Read more
UnityEngine.SpatialTracking.TrackedPoseDriver references are missing
How to reproduce:1. Open the attached project2. Open the "MyScene" scene3. Inspect the errors in the Console window Expected: No err... Read more
Not all asset's objects are imported to editor when importing .blend fil...
Reproduction steps:1. Open attached project("BlendPartialImportBug")2. Drag prefabs "fbx file" and "blend file" into the scene3. Ins... Read more
The order called by Undo.undoRedoPerformed in CustomEditor has changed
How to reproduce:1. Open attached project "Call order change in Undo.zip" and scene "scene"2. In Hierarchy window, select "GameObjec... Read more
[Asset Importer] "Projectsettings.asset type mismatch" exception thrown ...
"Projectsettings.asset type mismatch" exception thrown when importing a project from asset store or collab in 2019.1.0a10. Steps to ... Read more
[Android]Vulkan performance worse on scene with Dynamic Vertex Buffer ob...
Steps to reproduce:1. Run "GraphicsPerf-master" project on "DynamicVBO" scene2. Build for Android3. Capture frame time in preferred ... Read more
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