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Crash when logging it to Collaborate
I created the STW 2018.2 project on the Release QA FTP org yesterday. I opened the project and worked with Unity HUB yesterday.The n... Read more
[ProBuilder] ProBuilder Debug Window shows the increase of Line Length a...
To reproduce:1. Open any project with ProBuilder2. Open ProBuilder Debug Window (Tools>Probuidler>Debug> ProBuilder Debug W... Read more
[IL2CPP] Build fails with 'System.String CthData.Range::StringFormInt(Sy...
Reproduction steps:1. Open the attached project.2. Go to "Build Settings > iOS > Player Settings > Other Settings > Conf... Read more
[Android][Google Pixel C] Application using Joystick Controller project ...
1. Open attached "CrashPixel" project2. Build and run it to Google Pixel C device3. Leave application running for a few minutes Resu... Read more
[HighDPI] Button dialogs are being cut off when trying to change layer m...
How to reproduce:1. Open attached project ("case_1043212-HiDPITest.zip")2. Open scene "ggg"3. Select "GameObject" in Hierarchy4. Try... Read more
[UWP] IL2CPP project failing to P/Invoking into ETW logging functions
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Build project with IL2CPP backend4. Launch VS solution5. ... Read more
Crash on build exit that is using Post Processing Stack V2
How to reproduce:1. Open user-submitted project (EmptyProject.zip)2. Build the project and run3. Press ALT+F4 to exit Expected resul... Read more
[iOS] "Optimize Mesh Data" strips away UV lightmap which is used in the ...
Reproduction steps:1. Open the attached project "texcoord lm.zip";2. Build both scenes for iOS;3. Open the project on the device;4. ... Read more
Crash on SetEndEffectorOffset when calling a function from the plugin
How to reproduce:1. Open attached Unity project "Jaco_Unity"2. Allow 'unsafe' code in Player Settings (if using 2018.2 or 2018.3 ver... Read more
[EditorGUI] System.TypeCode enum String value cannot be selected from an...
Steps to reproduce:1) Open the attached project.2) In Hierarchy, select the 'Test' gameObject.3) In the Inspector, select Test Behav... Read more
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