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Animation is played on a loop even though "TileAnimationFlags.LoopOnce" ...
Reproduction steps:1. Open project “LoopingTest”2. Open scene “SampleScene”3. Make sure the Inspector window is open4. Enter Play mo... Read more
Crash on BatchRendererGroup::~BatchRendererGroup when entering Play Mode...
Reproduction steps:1. Open the attached “repro-project“2. Press “Ctrl + S” for Windows or “Cmd + S” for macOS3. Enter Play Mode Expe... Read more
Baked Ambient Occlusion strength does not change when the alpha value is...
Steps to reproduce:1. Open the attached project “AlphaIssue“2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open Window > R... Read more
Crash on GenerateTextureAndSpriteRectDataFromAtlasMask when clicking "Pa...
Reproduction steps:1. Open the attached project “Atlas Bug.zip“2. In the Project window select the “New Sprite Atlas“ Sprite Atlas3.... Read more
Undo history is broken when undoing while Color Picker is open
Reproduction steps:1. Open project “HDRBug”2. Open scene “SampleScene”3. Select all “Square”, “Square (1)” and “Square (2)” GameObje... Read more
[Android] Build fails when a project has a custom asset pack
How to reproduce:1. Open the attached “repro-project”2. Go to Edit → Project Settings → Player → Publish Settings and enable Split A... Read more
Project Settings window is black when changing Color Space from Gamma on...
Reproduction steps:1. Open project “RefProbe-RGBM-URP”2. Make sure “Edit\Project Settings\Player\Other Settings\Graphics APIs for Wi... Read more
[Vulkan] There is no option to change the string being passed when Unity...
How to reproduce:1. Open any project or create a new one2. Open Player settings (Edit>Project settings…>Player) Expected resul... Read more
[M1] Missing package error is thrown when trying to build a Player with ...
Reproduction steps:1. Open the attached “il2cppLinuxTestBuild.zip“ project2. Open the Package Manager (Window > Package Manager)3... Read more
Crash on the unknown line when building a specific project
Reproduction steps: Open the attached project "flight simulator" Build And Run on an Android device Expected result: APK is built su... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled