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Physics.ComputePenetration not working as expected when used with a caps...
How to reproduce:1. Open attached project "ComputePenetration Bug.zip" and scene "scene"2. Enter Play mode3. With WASD keys move and... Read more
After loading EditorApplication.LoadLevelAsyncInPlayMode the subscribed ...
Steps to reproduce:1. Download 1049526_repro.zip2. Open "test" scene3. Enter play mode Expected results: after scene is loaded subsc... Read more
In Profiler, most of the "CPU Usage" details are missing when the saved ...
How to reproduce:1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest"2. Open Profiler window and enable "Record"3. Ent... Read more
[Prefabs] RawImage RenderTexture that was set via script reverts to defa...
To reproduce:1. Open project2. Open 'testScene'3. Select 'testCase' gameObject, press 'test' button in the inspector4. In hierarchy ... Read more
Assets in the Packages folder can't be used
Reproduction steps: 1. Create a New Project2. Import the "Post-processing" Package3. Create a "Sprite" Object in the Hierarchy windo... Read more
Editor crashes after GameObject is being SetActive in the script
How to reproduce:1. From the given link download and open project "SetActiveCrash.zip"2. Open the scene "MGM_Main"3. Make sure that ... Read more
[Linux] Input field for naming Tags doesn't work
To reproduce:1) Create new project2) Select any object in the hierarchy3) On the top of the inspector, in tag menu, choose to add a ... Read more
Generic class values are not deserialized on built game
Steps to reproduce:1. Open user attached project2. Play the scene3. Notice that the speed is set to 94. Build and run5. Speed value ... Read more
[MacOS] Crash due to "No valid pixelFormats set" assertion
Reproduction steps:1. Open the attached project;2. Build the project for macOS;3. Launch the built project. Actual results: the buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center