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TwistChain constraint modifies GameObject's Transform when the rotation ...
Reproduction steps:1. Open the attached project “TwistChainBug”2. Open “Assets/Samples/Animation Rigging/1.1.1/Animation Rigging Con... Read more
Crash on System.Buffer:InternalMemcpy when entering Play Mode
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode3. Observe the crash Reproducible with: 2022.2.4f1Not repro... Read more
"BlendTreeWorkspace is NULL" error when opening the Blend Tree editor an...
How to reproduce:1. Open the attached user project “unity-playground-3.zip“2. Enter Play Mode3. Open the “PlayerAnimator“ Animator C... Read more
Text containing "\u" and "\U" is incorrectly displayed when using UIElem...
How to reproduce:1. Open the attached user project “UIToolkitEscapeSequenceParsing.zip“2. Open Scene “SampleScene“ (Assets/Scenes)3.... Read more
Shader compilation stuck on "0 / 6144 variants ready" when trying to com...
How to reproduce:1. Open the attached project “ShaderIssue.zip“2. Select the “Rsg_LW_MeshDissolve 1“ Shader Graph (Assets/RzFX_Blood... Read more
Camera with an "Uninitialized" Background Type, higher Rendering Priorit...
How to reproduce:1. Open the attached project “2DURPUninitializedHigherPriorityCameraBug.zip“2. Open Scene “SampleScene“ (Assets/Sce... Read more
Crash on delete_object_internal_step1 when disposing web requests
Reproduction steps:1. Open the attached “repro-project“2. Enter Play Mode and wait for web requests to be disposed3. Observe the cra... Read more
[IL2CPP] Build fails when both Vivox and Burst are present in the Project
How to reproduce:1. Open the attached Project "BurstVivoxBug"2. Build the Project with IL2CPP set as the Scripting Backend Expected ... Read more
[OpenXR] Editor crashes when entering Play Mode without a connected head...
Steps to reproduce:1. Open the attached user's project "VR-Screenshake-Test.zip" or create a new VR project2. Set XR plugin to OpenX... Read more
Transparent GameObject's projection gets faulty when enabling and disabl...
Reproduction steps:1. Open the attached “Test Project” project2. Open “Scenes/SampleScene” Scene3. Select “Main Camera” in the Hiera... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open