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"Invalid AABB a" error caused by using ParticleSystem.Emit() when "Veloc...
How to reproduce:1. Open the attached Test.zip project2. Enter the Play mode3. Press space4. Inspect the errors in the Console windo... Read more
Adding more functions to an event clears all functions from any other ev...
Fixed in 2018.3.0b10 Read more
[iOS] The Native plugin generated texture is black in OpenGLES Developme...
To reproduce: 1. Download attached project "OpenGL Native texture.zip" and open in Unity2. Open "Scene" scene3. Ensure that OpenGLES... Read more
[Android] Alpha channel is not being captured when OnRenderImage functio...
To reproduce:1. Open attached project2. Build the application to the Android device Actual result: The Alpha channel is not captured... Read more
[iOS][IMGUI] Character Limit prevents entering Chinese keyboard input
When entering Chinese text, a standard Latin keyboard and autocorrect is used. Text entered in Latin letters is replaced with a Chin... Read more
Editor crashes with CalculateBlendShapeWeights when entering Play Mode w...
How to reproduce:1. Open the minimal project with link in comment by MingWai2. Open repro scene3. Enter Play Mode Reproducible on:20... Read more
[IL2CPP] Player crashes when delegating a struct's virtual method
Steps to reproduce:1. Download 1096431_repro.zip2. Build project for Standalone with IL2CPP backend3. Launched build player Expected... Read more
In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by t...
Steps to reproduce:- Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time this... Read more
[iOS][LWRP] "Execution of the command buffer was aborted" error is being...
To reproduce:1. Open project attached by QA or create a new project with LWRP template2. Switch to iOS platform and make sure that M... Read more
[Android] [LWRP] [PP] Building project for the first time there are shad...
Steps to reproduce:1) Open Unity and select new LWRP template2) Update LWRP and postProcessing packages to the latest3) Switch to An... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size