Search Issue Tracker
Fixed in 2019.1.X
Votes
1
Found in
Issue ID
1098796
Regression
No
In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by the Head pose source instead of the CenterEye pose source
Steps to reproduce:
- Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time this bug was filed).
- In the Hierarchy panel, select the gameobject XR Rig -> Camera Floor Offset -> Main Camera.
- In the Inspector Panel, navigate to the Tracked Pose Driver script
Expected:
The Device should be set to "Generic XR Device" and the Pose Source should be "Center Eye."
Observed:
The Device is set to "Generic XR Device" and the Pose Source is set to "Head."
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Maximising Game view window on one display makes black bars appear on another display
- Creating a 3D Object when using 2 monitors and 2 Game View Windows on different monitors the created 3D Object only appears on one of them
- Character spacing value is not applied when using a specific font asset
- [Android][IL2CPP] Player crashes on __memcpy_aarch64_simd+276 when invoking native code via a plugin on some ARM64 Android devices
- [Android]Resources fail to load when the AAB build contains a large Addressables Bundle
Add comment