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[Recorder] Frame rate drops drastically when using Movie Recorder to rec...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
Prefab's Transform Position and Rotation are always highlighted even aft...
How to reproduce:1. Open attached project "PrefabHighlightBug.zip" and scene "SampleScene"2. In Hierarchy window, select "Cube" obje... Read more
[Improved Prefabs] Inconsistent handling of missing references to nested...
Steps to reproduce:1. Open the attached project2. Open "Block" prefab in Prefab Mode3. Delete "Cube" prefab in Project Window-notice... Read more
[LightProbes] Probes lose their lighting data after entering Play mode w...
Steps to reproduce: 1. Download the attached project and open SimpleOutdoorsA scene2. Make sure that both baked and realtime GI are ... Read more
[Recorder] When setting Frame Interval there is no check to see if the F...
To reproduce: 1. Download attached project "newRexTest2.zip" and open in Unity2. Open "SampleScene" scene3. Go to Window > Genera... Read more
[Trail Module] Crash in BuildParticleLineSegment<0
Hard to repro, happens occasionally. Repro steps:1. Open Scene 21_TrailRenderer2. Ensure that "Simulate Layers" in the scene view ov... Read more
[Regression] Clicking Collab window tab while it's open reopens it inste...
Steps to reproduce:1. Open a new project2. Click on Collab window tab (Top right corner of the editor, near 'Layers' and 'Layout')3.... Read more
[Android] [Vulkan] PostProcessingV2 Ambient Occlusion gives heavily dist...
Steps to reproduce: 1) Download attached project and open in Unity2) Make sure Graphics API is set to Vulkan3) Build and Run project... Read more
[Android] Shader's large float2 constants array cause bad performance/cr...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device3) Make sure "Use pre-defined ... Read more
[Improved Prefabs] Base Prefab can be set as child of Variant Prefab cau...
Steps to reproduce:1. Create or open an existing project2. Create any prefab3. Create a Prefab Variant of this prefab4. Open the cre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow