Search Issue Tracker
ShaderGraph Keyword being reset to default when saving
How to reproduce:1. Open the project “IN_23185”2. Open “Error Scene” Scene3. Select the “MESH” GameObject4. In the Inspector expand ... Read more
Asset is not loaded in Play Mode when using UnityEngine.Object
How to reproduce:1. Open the project “IN_29193”2. Enter the Play Mode3. Observe the Console Expected result: “loaded main” is printe... Read more
[URP] Light culling layers don't work when Graphics API is set to anythi...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. In the Hierarchy Vie... Read more
Link to documentation for PlayableDirector Component is broken
Steps to reproduce:1. Open a new project2. Add a Playable Director component to any game object3. Click on the little question mark ... Read more
[Linux][URP] Sprites are flickering in scene when added into 2D URP project
How to reproduce:1. Create a new 2D (URP) project2. Import ball.png3. Drag and drop ball.png into scene4. Move the new sprite around... Read more
Error "Resolve of invalid GC handle" is thrown when calling GUI.Window()...
How to reproduce:1. Open the project “IN_27235”2. Press “Test” → “Window”3. Enter the Play Mode Expected result: no error in the Con... Read more
[HDRP] Water system throws errors when decal is off in HDRP asset and Dy...
Repro steps :- Open attached project- Open scene called "OutdoorsScene"- Select current HDRP asset and make sure disabling / enablin... Read more
CreateAsset does not persist keywords set to a material
Steps to reproduce:1. Open the user's attached project "MaterialKeywordBug.zip"2. Select the menu item "Bug -> Create Material"3.... Read more
[2D][macOS] Rendering artifacts when dragging .PNG or .JPEG image files ...
How to reproduce:1. Open the attached project "ReproProject.zip"2. In the Project window find "02.png" or "03.png" files (Assets>... Read more
GameObjects don't interact with other GameObjects when the Cloth compone...
Reproduction steps:1. Open the attached “Test Project” Project2. Open the “ClothBugWindows” Scene3. Build the Project4. Open the Bui... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject