Search Issue Tracker
Duplicate
Votes
0
Found in
2020.3.45f1
2021.3.18f1
2022.2.6f1
Issue ID
UUM-26245
Regression
No
[2D][macOS] Rendering artifacts when dragging .PNG or .JPEG image files to the Scene view
How to reproduce:
1. Open the attached project "ReproProject.zip"
2. In the Project window find "02.png" or "03.png" files (Assets>DeepZone>3 PSD logo Templates>PNG)
3. Select and drag one of the .PNG files in the Scene view
4. Observe the Sciene view
Expected results: No rendering artifacts are visible when .PNG file is being dragged in the Scene view
Actual results: Rendering artifacts are visible when .PNG file is being dragged in the Scene view
Reproducible with: 2020.3.45f1, 2021.3.18f1, 2022.2.6f1
Not reproducible with: 2023.1.0b3
Reproduced on: MacBook Pro (16-inch, 2021, Apple M1 Max), Monterey 12.3.1, MacBook Pro (2,4 GHz 8-Core Intel Core i9), Monterey 12.5.1
Not reproducible on: Windows 10
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Importer: Swaps red and blue channels
- Parallax mapping with UVs set other than UV0 plugged into sample texture 2d produces an error
- Objects with single letter name won't show up in hierarchy search results
- The GameObject is not transparent when setting CameraDepthTexture as a depth render target
- SRP Lens Flares with Occlusion enabled inconsistently shine through objects
Resolution Note:
Please note that this issue has been reported multiple times. This ticket is resolved as a duplicate, but the issue will still be fixed.
Duplicate of another internal issue: UUM-3147: Mouse pointer and ProBuilder pointer do not match world position