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Entities are not created at runtime when using RenderMeshUtility and Ren...
How to reproduce: Open the attached project "Test DOTS.zip" Enter Play Mode Expected results: Multiple cubes are shown in the Game v... Read more
Texture2D.CreateExternalTexture using unnecessary delay before reference...
How to reproduce:1. Open the project "IN_30220"2. Download the "test.jpeg" image3. Open the "Texture Loader" script4. Change the pat... Read more
Default enum shader keyword is not respected when in Player
Reproduction steps:1. Open the “TestEnumKeyword“ project2. Open the “OutdoorsScene“ scene3. Build And Run4. Observe the bottom spher... Read more
Shortcuts: "Create Profile" window delays to display its data
Steps to reproduce: Create new project Go to menu "Unity" -> "Shortcuts" Verify, that "Shortcuts" window opens Click "Import" but... Read more
UnitySetUp is re-run if Domain Reload or enter PlayMode is triggered in ...
Reproduction steps:1. Open the attached project “UnitySetUpIssueTestProject”2. Open the Test Runner window3. Select the first two or... Read more
The pointer event is called on the parent Object even when the "Send Poi...
How to reproduce: Open the attached project "My project.zip" Enter Play Mode Hover with the mouse over the "Child" in the Game view ... Read more
Unity crashes on mono_custom_attrs_from_class when exiting the Editor
Reproduction steps:1. Open project “.project“2. Exit the project using the X Expected result: The Editor is closedActual result: The... Read more
[UIToolkit] ListView incorrectly draws handles when the fixedItemHeight ...
How to reproduce:1. Open the user’s attached “LvReorderableIssues” project2. Open the “SSCCE → Demo Window” custom Editor window in ... Read more
Bug report sending takes too long when uploading a large project
Reproduction steps:1. Open the attached project “IN-31362” from the Google drive link2. Open the Test Runner window3. Input the requ... Read more
Canvas is rendered on the top of a URP Rendering Debugger when Canvas So...
How to reproduce:1. Open the user-attached project “UBug”2. Open the “SampleScene” scene3. Enter the Play Mode4. Press LeftCtrl+Back... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved