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A second blank editor window is opened and may cause a crash when openin...
Reproduction steps: 1. Open user's attached project Expected result: One editor window is opened Actual result: A second blank edit... Read more
[SRP] Editor crashes when creating a RenderTexture with TextureDimension...
How to reproduce: 1. Open the attached "TestCubemap.zip" 2. Open the "EuphoriaPipeline.cs" script 3. Uncomment the "m_CubeFaceTextur... Read more
[iOS] "Plugin is used from several locations" error when building a proj...
Reproduction steps: 1. Open the attached project in "UnityXCFramework.zip (9.7 MB) " 2. Open "SampleScene.unity" 3. In Assets/Plugin... Read more
[Mesh] Unwrapping.GenerateSecondaryUVSet can fail but the API does not i...
How to reproduce: 1. Open project "ok.zip" 2. Open Scene "TestGenerateNewUV2Layout" 3. Press Play Expected result: Unity handles t... Read more
When entering Play Mode with a plugged in PS4 controller the Game View i...
Reproduction steps: 1. Open the user's attached project "a98173238e8b17e4f80f9c3fdeff82ad.zip" 2. In the Project window open Assets/... Read more
Scene View Tools break when using Hand Tool simultaneously with Arrow Keys
How to reproduce: 1. Create a new Unity project 2. Open Scene view 3. Select the Hand Tool 4. Hold the left mouse button in Scene Vi... Read more
Editor crashes when entering Play mode with multiple Rigidbodies contain...
Reproduction steps: 1. Open the user's attached "Planets.zip" project 2. Load "SampleScene" 3. Enter Play mode -- Observe the crash ... Read more
[IL2CPP] BuildMethodException when building project where scripts contai...
How to reproduce: 1. Open "EmptyApp.zip" 2. In Project Settings -> Player -> Scripting Backend set IL2CPP 3. Build the project Expe... Read more
A hard stack overflow happens when raycasting vs a dense mesh in BV4_Pro...
How to reproduce: 1. Open the user's attached "BrokenMeshRepro.zip" project 2. Open the "SampleScene" Scene 3. Drag the mouse on "Br... Read more
Asset name with a "." symbol, results in the Inspector window only displ...
Reproduction steps: 1. Open the attached project "FolderNAMES.zip" 2. In the Project window go to Assets, right-click, navigate to C... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Lightmap has artifacts when Generating Lighting
- Editor crashes when starting a new game session using Direct3D12 Graphics API
- Play on awake does not work with an audio random container when instantiating a game object
- Play on awake does not work with an audio random container when loading a scene
- Prefab components are not rendered correctly in the Inspector Window when "HideFlags.HideInInspector" is used