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New items are created and old ones remain in memory
How to reproduce:1. Open the attached project ‘TreeViewBug.zip’2. Open the Environment Layer Stack Window (Window>Environment>... Read more
"DirectoryNotFoundException" error when building a project via script in...
How to reproduce:1. Open the attached project “BuildLocationBug.zip“2. Build the project in folder A (Window>Test>Build)3. Bui... Read more
Dragging and dropping files from the Unity Editor to a different app doe...
How to reproduce:1. Open any project or create a new project2. Select any file from the Unity Editor Project window and drag it3. Wh... Read more
Code continues to run after enabling the Frame Debugger when in paused P...
How to reproduce:1. Open the attached project ‘FrameDebuggerBug.zip’2. Open Scene “SampleScene“ (Assets/Scenes)3. Pause and enter Pl... Read more
The hash in bundle name changes when the bundle's indirect dependencies ...
How to reproduce:1. Open the user attached project “HashChanges.zip“2. Open Addressables Groups Window (Windows>Asset Management&... Read more
[Android] GraphicsBuffer.CopyCount does not work with Append Compute Buf...
Steps to reproduce:1. Open the attached user's project "Bug Report.zip"2. Build the app on an Android device3. See that there are on... Read more
[Memory Profiler] Errors are thrown or Player crashes at dynamic-to-mana...
How to reproduce:1. Open the user’s attached “Test” project2. Build and Run the “main” Scene3. Take and open a snapshot of the Playe... Read more
Element UI disappears and NullReferenceException is thrown when dragging...
How to reproduce:1. Open the user’s attached “ListView Bug” project2. Open the “SampleScene” Scene3. Select the “Main Camera” GameOb... Read more
PropertyDrawer is unresponsive when ReorderableList() and DoList() is used
Reproduction steps:1. Open the attached project “DrawerBug”2. In the Project window select Assets → “TESTSO” scriptable object3. In ... Read more
“You are missing the recommended JDK/SDK/NDK version. Install the recomm...
How to reproduce:1. Open the Command Prompt2. Go to the location of the “Unity Hub.exe“ file3. Enter the ("Unity Hub.exe" – --headle... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject