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Light direction changes when changing "Light Anchor" component's "Distan...
Reproduction steps:1. Open the “IN_30632_Stripped“ project2. Open the “Anchor“ scene3. Select the “Spot Light“ GameObject4. In the I... Read more
Visual Scripting namespace is empty when using the "Runner Game" template
Reproduction steps:1. Create and open a project using the core “Runner Game“ template2. Import the attached “Test.cs“ script3. Obser... Read more
The position/width/alignment of other GUILayout elements is changed when...
Reproduction steps:1. Open the “Empty.zip“ project2. Navigate to “Window > TestFoldOut”3. Toggle on/off the “Show Fold-out” check... Read more
Profiling builds created on older versions cause samples to be colored g...
How to reproduce:1. Create a new project2. Open the Build Settings (File → Build Settings)3. Turn on Development Build4. Build And R... Read more
Sprite Editor unsaved changes get reverted when Script Recompilation fin...
How to reproduce:1. Open the user-attached project2. Open any Sprite via the Sprite Editor3. Make any changes to the Sprite4. Open a... Read more
Component titles from several words are displayed without the spaces in ...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
[macOS] Visual Studio opens multiple instances when selecting multiple S...
How to reproduce:1. Open any project2. Select multiple scripts holding the "Command" key3. Right click and choose "Open" Actual resu... Read more
Preset "Inspector" section has a scrollbar, which is not needed
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
Coverage package fails to gather any coverage for generic methods
Steps to reproduce: Open attached project Open test runner Run tests Generate coverage report Open generated coverage report Inspect... Read more
NullReferenceException is thrown when setting the sprite of a UI Image a...
Reproduction steps:1. Open project “ImageSprite”2. Open scene “SampleScene”3. Enter Play mode Expected result: no errors are thrown ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved