Search Issue Tracker

Fixed

Fixed in 2020.3.48f1, 2021.3.24f1, 2022.2.15f1, 2023.1.0b14, 2023.2.0a6

Votes

0

Found in

2020.3.44f1

2021.3.18f1

2022.2.5f1

2023.1.0b2

2023.2.0a1

2023.3.0a3

Issue ID

UUM-26175

Regression

No

Sprite Editor unsaved changes get reverted when Script Recompilation finishes

--

-

How to reproduce:
1. Open the user-attached project
2. Open any Sprite via the Sprite Editor
3. Make any changes to the Sprite
4. Open any Script and make any changes (To cause Recompilation)
5. Observe the Sprite Editor

Expected result: Recompilation does not revert unsaved changes
Actual result: Recompilation reverts any changes made in the Sprite Editor

Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Reproduced on: macOS Ventura 13.1 (Intel), Windows 11

Note:
- Reproducible on a new project
- Recompilation does not revert any changes made to Scenes

  1. Resolution Note (fix version 2023.2.0a6):

    Fix for this issue will be available on Unity 2023.2.0a6 and above

  2. Resolution Note (fix version 2023.1.0b14):

    Provide saving confirmation dialog from Sprite Editor Window during domain reload.
    This fix will be available on Unity 2023.1.0b14 and above

  3. Resolution Note (fix version 2022.2.15f1):

    Provide confirmation dialog to apply/revert during assembly reload.
    Fix for this issue will be available on Unity 2022.2.15f1 and above

  4. Resolution Note (fix version 2021.3.24f1):

    Show apply changes dialog for Sprite Editor Window during domain reload.
    Fix for this issue will be available on Unity 2021.3.24f1 and above

  5. Resolution Note (fix version 2020.3.48f1):

    Show apply/revert changes from Sprite Editor Window after domain reload
    Fix for this issue will be available on Unity 2020.3.48f1 and above

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.