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Fixed
Fixed in 2020.3.48f1, 2021.3.24f1, 2022.2.15f1, 2023.1.0b14, 2023.2.0a6, 2023.3.X
Votes
0
Found in
2020.3.44f1
2021.3.18f1
2022.2.5f1
2023.1.0b2
2023.2.0a1
2023.3.0a3
Issue ID
UUM-26175
Regression
No
Sprite Editor unsaved changes get reverted when Script Recompilation finishes
How to reproduce:
1. Open the user-attached project
2. Open any Sprite via the Sprite Editor
3. Make any changes to the Sprite
4. Open any Script and make any changes (To cause Recompilation)
5. Observe the Sprite Editor
Expected result: Recompilation does not revert unsaved changes
Actual result: Recompilation reverts any changes made in the Sprite Editor
Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2
Reproduced on: macOS Ventura 13.1 (Intel), Windows 11
Note:
- Reproducible on a new project
- Recompilation does not revert any changes made to Scenes
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Resolution Note (fix version 2023.2.0a6):
Fix for this issue will be available on Unity 2023.2.0a6 and above
Resolution Note (fix version 2023.1.0b14):
Provide saving confirmation dialog from Sprite Editor Window during domain reload.
This fix will be available on Unity 2023.1.0b14 and above
Resolution Note (fix version 2022.2.15f1):
Provide confirmation dialog to apply/revert during assembly reload.
Fix for this issue will be available on Unity 2022.2.15f1 and above
Resolution Note (fix version 2021.3.24f1):
Show apply changes dialog for Sprite Editor Window during domain reload.
Fix for this issue will be available on Unity 2021.3.24f1 and above
Resolution Note (fix version 2020.3.48f1):
Show apply/revert changes from Sprite Editor Window after domain reload
Fix for this issue will be available on Unity 2020.3.48f1 and above