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Won't Fix
Won't Fix in 2023.1.X
Votes
0
Found in
2021.3.18f1
2022.2.5f1
2023.1.0b2
Issue ID
UUM-26176
Regression
Yes
Profiling builds created on older versions cause samples to be colored green when using a Profiler from newer versions
How to reproduce:
1. Create a new project
2. Open the Build Settings (File → Build Settings)
3. Turn on Development Build
4. Build And Run the project
5. Create a new project with a newer version than the previous project
6. Open the Profiler (Window → Analysis → Profiler)
7. Change the Profiling Target to the Build
Expected result: Different coloring for every type of running sample
Actual result: All running samples are colored green
Reproducible with: 2021.2.0a17, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2
Not reproducible with: 2020.3.44f1, 2021.2.0a16
Reproduced on: macOS Ventura 13.1 (Intel), Windows 11
Notes:
- To reproduce the issue on 2020.3, a build was used from 2019.4
- Couldn’t test if the issue is reproducible when using older Editor versions to profile Builds from newer versions
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Resolution Note:
This issue can only be reproduced by profiling a build created in Unity 2020 or older in an Editor version of 2021 or newer. Therefore because Unity 2020 is nearing end of life and we cannot land any changes to it, we will not be fixing this issue.
Resolution Note (2023.1.X):
This issue can only be reproduced by profiling a build created in Unity 2020 or older in an Editor version of 2021 or newer. Therefore because Unity 2020 is nearing end of life and we cannot land any changes to it, we will not be fixing this issue.