Search Issue Tracker
Fixed
Fixed in 2022.2.0f1
Votes
0
Found in
2022.2.0b16
Issue ID
UUM-26312
Regression
Yes
Light component Color selection doesn't change from its original color
Reproduction steps:
1. Open the attached “Weapons.zip“ project
2. Click on “Sun” GameObject and change its Filter Color
Expected result: Light component Filter Color changes
Actual result: Light component Filter Color stays white
Reproducible with: 2022.2.0b14, 2022.2.0b16
Not reproducible with: 2020.3.44f1, 2021.3.17f1, 2022.2.0b13, 2022.2.3f1, 2023.1.0a26
Fixed in: 2022.2.0f1
Reproduced on: macOS Monterey 12.6 (Intel)
Note: Stops reproducing after closing and reopening the project
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIManager::DoGUIEvent when focusing on the Game view window on a specific project
- Asset creation in the Project Browser is not always undone/inconsistent when the undo shortcut is pressed right after creating an asset
- JobTempAlloc memory leak warning is thrown when the Player is shut down
- Graphics State Collection warm-up does not work when using with Addressables Shaders
- "Baked Shadow Radius" field is visible but inactive when when the Shadow Type is set to "Hard Shadows" under the Light Component
Add comment