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[iOS] Automatic Signing Team ID isn't saved unless Inspector is first ch...
The appleDeveloperTeamID field ("Automatic Signing Team ID") in the Player Settings (ProjectSettings.asset) is not saved unless the ... Read more
[Android] Object becomes brighter when GrabPass is used and Color Space ...
How to reproduce:1. Open attached Unity project2. Build scene "111" on a device3. Press "switch hdr" Expected result: Plane gets col... Read more
Model rotation gets broken when animating with a Root Motion Node set
Steps to reproduce:1. Download the latest attached project("withsetup.zip")2. Enter play mode3. Observe model animating Expected res... Read more
[Linux] GUI rendering anomaly on standalone
-e: see title and attached screenshot--works well on Windows standalone and on Linux editor -repro:--open attached project--open sce... Read more
Network Manager has increased cpu usage in linux player after upgrade to...
To reproduce:1) Open attached project2) Build for Linux3) Run it and check CPU usage in the monitor or another app Expected: 0%Actua... Read more
[Android][IL2CPP] App crashes on launch when Managed Stripping Level is ...
How to reproduce:1. Open Unity project "1084190-repro"2. Build on a device-- Notice that application crashes on launch Reproduces on... Read more
The Inspector preview window displays all LODs on a prefab simultaneousl...
How to reproduce:1. Create a new Unity project2. Import the user-submitted package(Pipe_LOD_Bug_Report_Package)3. Select the 'Pipe_D... Read more
[Android][Windows] template variable DIR_UNITYPROJECT on Windows does no...
Steps to reproduce:1. Open user attached project2. Go to Assets/Plugins/Android folder and open mainTemplate.gradle3. Observe that t... Read more
Master builds with IL2CPP take 10 times longer than in 2018.2
It happens because master builds compile generated C++ code with LTCG enables. This should be an option, rather than always be done.... Read more
[Terrain] When painting Terrain and saving project mid-paint, all change...
Repro:1. Create/open a project in 2019.12. Create new Terrain object via the Hierarchy Context Menu3. Select the Raise/Lower Height ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved