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FBX Resamples Curves incorrectly when importing FBX files
How to reproduce:1. Open the attached “IN-101924” project2. Open the "SampleScene"3. Click on the "Vehicle A.fbx" item in the Hierar... Read more
FileUtil.CopyFileOrDirectory throws IOException when destination parent ...
How to reproduce:1. Open the attached “IN-101613” project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console and the P... Read more
The Editor is stuttering when G-Sync is enabled and set to "Enable for w...
How to reproduce:1. Open NVIDIA Control Panel2. In the left side of the window, select the “Set up G-SYNC” option3. Enable the “Enab... Read more
USS files are not marked as dirty when an element is added to the Hierarchy
How to reproduce:1. Open the "UIToolkitBugsBundle.zip" project2. Open the "UIDocument.uxml" in UI Builder3. In UI Builder, add any e... Read more
"Screen position out of view frustum" errors thrown when Scene has world...
Steps to reproduce: Open the attached project "DemoScene" from provided Google Drive link Open "HandsDemoScene" scene (Asses > Sa... Read more
Decals are not projected when "Rendering Layers" are set to 24th Layer o...
How to reproduce:1. Open the attached “Decal test” project2. In the Project tab, open the “SampleScene”3. In the Hierarchy, select t... Read more
Cancellation button is not centered and has no padding on the right side...
Steps to reproduce: Create or open any Project Start an import of loads of Assets or Generate Lighting Open the Background Tasks Win... Read more
UI overlaps in the Project Browser window when resized vertically
Steps to reproduce: Create a new Unity project using the Universal 3D template Resize the Project Browser window vertically to the s... Read more
UI Elements overlap in the Search window when Search window is docked an...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New w... Read more
ProBuilder Tool item appears twice in the overlay when editing in Vertex...
Steps to reproduce: Open a project and install ProBuilder Create any kind of primitive and select it In the Scene overlay, change th... Read more
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