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Object names in "Select Presets" modals are displayed without the spaces
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component, which title consist of severa... Read more
Inspector displays incorrect type size alignment when inspecting Components
Reproduction steps:1. Open the attached project "Case_1412002.zip"2. Open the Components window (Window -> DOTS -> Components)... Read more
Assembly disappears from Node Library after domain reload
h3. Reproduction Steps: Open the attached project. Go into the project settings and into the Visual Scripting settings. In the Node ... Read more
[TextMeshPro] "GetPreferredValues" is only called once when "m_internalC...
How to reproduce:1. Open the user’s attached “TextMeshPro Asian characters bugs copy.zip” project2. Enter Play Mode and observe the ... Read more
Incorrect memory leak detection when using UnsafeUtility.CheckForLeaks()...
Reproduction steps: 1. Open the attached project “MemoryLeakBug“2. Press “Testing>Test Leak Detection”3. Observe the Console wind... Read more
mutableLibrary.count returns zero when adding an image to the library wi...
How to reproduce:1. Open the user’s attached “IN-23022_ARImageTrackingDynamic.zip“ project2. Build and Run for Android3. Go to Windo... Read more
”A VisualElement must not allocate more than 65535 vertices” error appea...
How to reproduce:1. Open the user’s attached “WorldMapBug.zip” project2. Open Menu > Tools > World Map - Too Many Vertices - B... Read more
A Shader is displayed incorrectly when it is used as a material
Steps to reproduce:1. Open the attached project “BrokenShader.zip“2. Select the “Assets/skybox.mat“ material3. In the Inspector wind... Read more
"Create New SpriteRenderer Preset ..." tooltip does not meet Unity toolt...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
"Create New SpriteRenderer Preset ..." function is presented with search...
Steps to reproduce: Create a project Add 2D/3D game object Go to "Inspector" tab Select any component Click on preset icon Verify, t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open