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Build is launched in the wrong Display when Main Display is changed
Reproduction steps: 1. Open the attached project "Display test" 2. Check your Display settings 3. Build and Run project 4. Notice th... Read more
Immutable Package errors are thrown when selecting a Prefab containing C...
How to reproduce: 1. Create a new URP or HDRP project 2. Open the "Packages -> Core RP Library -> Runtime -> Debugging -> Prefabs ->... Read more
[Android] Application.Quit and Application.Unload crashes the app on sev...
How to reproduce: 1. Open the attached project 2. Make sure Scripting Backend is set to IL2CPP 3. Build and run on device 4. Press Q... Read more
[Performance Regression] AssetBundleLoadAllAssets - Load_Prefabs_AllAsse...
AssetBundleLoadAllAssets - Load_Prefabs_AllAssets is significantly slower than 18.4 Platform Affected - MacOS To observe the issue... Read more
Crash after "[Physics.PhysX] Foundation: Invalid registration detected" ...
Steps to repro: 1. Open the project attached by the user 2. Enter Play mode 3. Wait a few seconds until "[Physics.PhysX] Foundation:... Read more
OnTriggerEnter and OnTriggerExit not working correctly when changing tra...
Reproduction steps: 1. Open the attached project "1421306.zip" 2. Enter Play Mode 3. Observe the Console window when the "Detectable... Read more
MonoBehaviours and Scriptable Objects are not recognized in 4.6 DLL
To reproduce: 1. Open the project, attached by the user (Bolt.Unity.Debug46.zip) 2. Observe that classes in the DLL files in Assets... Read more
[Networking] Console is flooding with "host id out of bound id {0} max i...
Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more
[Mono Upgrade] CommandBuffer native plugin events hang in the Editor
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Enter the Play Mode 3. Exit the Play Mode 4. Enter ... Read more
Pop-up windows like Color Picker close upon clicking them when they are ...
How to reproduce: 1. Create a new project 2. In the Hierarchy window select Main Camera 3. In the Inspector window click on the 'Bac... Read more
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