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[iOS] Framework search path on generated Xcode project is incorrect if p...
Reproduction Steps: 1. Open "SampleProject.zip" project 2. Buil for iOS 3. Open with Xcode 4. Notice that Build Settings > Framework... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce: 1. Open User's attached project 2. Press Play Expected behavior: both Particle Systems generate Lights Actual r... Read more
[iOS] [Metal] UI flicker
Reproduction steps: 1. Download the attached project. 2. Open the EditorSettings.asset file in the ProjectSettings folder. 3. Add "H... Read more
Billboard is still shown after Precomputed Realtime GI is disabled
When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrain c... Read more
[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...
BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more
Typo in "WebAssembly" tooltip under WebGL Player Settings
To reproduce: 1. Open WebGL Player setting 2. Open publishing settings tab 3. Hover mouse pointer over Webassembly option 3. Notic... Read more
[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce: 1. Build and run attached project 2. Build succeeds, but the console prints the following assertion twice: Assertion... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Step... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce: 1. Open the project 2. Notice two compile errors shown in the console: 1) Assets/MonoBug.cs(40,41): error CS0311... Read more
output_l crash while building custom serialized asset bundle
Steps to reproduce: 1. Open "ConversationBundle.zip" project 2. From the main toolbar select Portalarium>Build>New Asset Bundles 0x... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spot Light with 'Box' Shape stops working when it collides with Mesh
- Accepting Asset Store EULA endless loop in Package Manager window
- “InvalidOperationException: Sequence contains no matching element“ error when reenabling a custom Debug Draw Mode
- Prefab that contains a layout group is marked as changed by the Editor when opened
- Emission animation does not appear when the "Emission Map" parameter is set to black in a Lit material