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[iOS] Framework search path on generated Xcode project is incorrect if p...
Reproduction Steps:1. Open "SampleProject.zip" project2. Buil for iOS3. Open with Xcode4. Notice that Build Settings > Framework ... Read more
Particle System Lights Module does not generate lights if particle posit...
Steps to reproduce:1. Open User's attached project2. Press Play Expected behavior: both Particle Systems generate LightsActual resul... Read more
[iOS] [Metal] UI flicker
Reproduction steps:1. Download the attached project.2. Open the EditorSettings.asset file in the ProjectSettings folder.3. Add "Hidd... Read more
Billboard is still shown after Precomputed Realtime GI is disabled
When turning on the Precomputed Realtime GI setting in Lighting > Scene window, it builds billboards of the Tree mesh from terrai... Read more
[iOS] 'Non matching Profiler.EndSample (BeginSample and EndSample count ...
BeginSample method implementation is missing on iOS builds, this results in Profiler failing to profile on iOS - 'Non matching Profi... Read more
Typo in "WebAssembly" tooltip under WebGL Player Settings
To reproduce:1. Open WebGL Player setting2. Open publishing settings tab3. Hover mouse pointer over Webassembly option3. Notice typo... Read more
[WebGL] Assertion failed on expression: 'asset->mainRepresentation.type ...
To reproduce:1. Build and run attached project2. Build succeeds, but the console prints the following assertion twice: Assertion fai... Read more
[IL2CPP][iOS] Asset Bundle loading assemblies are stripped if there are ...
If there are no MonoBehaviours (C# scripts deriving from MonoBehaviour) in the Project, Asset Bundles cannot be loaded on iOS. Steps... Read more
Mono compiler fails to compile a correct generic expression
Steps to reproduce:1. Open the project2. Notice two compile errors shown in the console:1) Assets/MonoBug.cs(40,41): error CS0311: T... Read more
output_l crash while building custom serialized asset bundle
Steps to reproduce:1. Open "ConversationBundle.zip" project2. From the main toolbar select Portalarium>Build>New Asset Bundles... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Open” button in Inspector does not function for certain Assets
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked