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Directional Light inside subscene issues
First Issue :if I put directional light inside the subscene , ambient light will be missing from the editor's play mode and the play... Read more
[MARS] MARS package is not installed and "error CS0122: 'BasePopupField<...
How to reproduce:1. Create a new project2. Add a MARS package3. Observe the Console window Expected result: Mars package installed s... Read more
Crash on System.Buffer:InternalMemcpy when opening a project that contai...
Reproduction steps:1. Open the attached “repro-project“ Expected result: The project opens successfullyActual result: The Editor cra... Read more
[Physics] Build crashes in UnityEngine.Physics:Simulate_Internal_Injecte...
Steps to reproduce:1. Open the attached user's project "Collision Memory Bug Repro.zip"2. Perform a Windows build3. Open the CMD and... Read more
[Android] Textures glitch when building on some PowerVR GE8320 devices
How to reproduce:1. Open the attached “repro“ project2. Build and Run for Android3. Complete the tutorial race4. Follow the guidelin... Read more
Building crashes and “No known class method for selector 'ringtoneSoundN...
How to reproduce:1. Build the attached “MobileNotificationsTest.zip” project for iOS2. Open the Xcode project3. Go to Menu > Prod... Read more
Error "NullReferenceException" is thrown when making a Prefab from a Cam...
Steps to reproduce:1. Open the “IN-23258” project2. Open the “SampleScene” Scene (Assets → Scenes)3. Select “Camera” GameObject in t... Read more
[BatchMode] Script compilation during Initial Script Refresh fails becau...
Steps to reproduce:1. Open the attached user's project "define-symbols-bug.zip"2. Add the project as a local repository on Github3. ... Read more
[Android] Scene isn't loaded when using Localized Texture assets
How to reproduce:1. Open the attached “repro“ project2. Build and Run “UIScene“, “MainMenu“, “MapScene“ and “LocationEventScene“ Sce... Read more
[IL2CPP] InvalidCastException is thrown when serializing jagged arrays u...
How to reproduce:1. Open the user’s attached “ErrorDemo” project2. Build and Run the “SampleScene” Scene on Android3. Observe the lo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open