Search Issue Tracker

0
votes
Not Reproducible

Transparent shader bleeds to white when more than one light is used.

Shadows/Lights

-

Aug 24, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Open user attached project.2. Open 'main' scene3. Select 'Particle System' from Hierarchy.4. Notice 'normal' beh... Read more

2
votes
Fixed

[Android] Tapping on the SplashScreeen disables TouchPhase.Began and Tou...

Android

-

Aug 24, 2016

-

Version/s: 5.4.0f3

Steps to reproduce: 1) Download attached project and open in Unity.2) Build and run project on a device.3) Start tapping on a splash... Read more

0
votes
Not Reproducible

UnityAds 2.0 no callback problem

Ads

-

Aug 24, 2016

-

Version/s: 5.4.0f3

Read more

0
votes
By Design

multiple light spots cause other light spots to disappear

Global Illumination

-

Aug 24, 2016

-

Version/s: 5.4.0p1

There are 8 identical lamps in the scene, all of them have Light (Spot) component. Only half of the lamps work. Steps to reproduce (... Read more

1
votes
Fixed

UnityWebRequest lag when DNS can't resolve domain name given in url

Networking

-

Aug 24, 2016

-

Version/s: 5.4.0f3

We're experiencing a problem with UnityWebRequest in case when DNS can't resolve domain name given in url.If we can't connect on som... Read more

0
votes
Fixed

Builds include the UnityEngine.xml API Documentation file.

Deployment Management

-

Aug 23, 2016

-

Version/s: 5.4.0p2

How to reproduce:1. Open attached project 'xmlTest.zip'2. Build project3. Go to '{BuildName}_Data\Managed' directory.4. Find 'UnityE... Read more

0
votes
By Design

Canvas plane distance change via script is not immediate for canvas Rect...

UI

-

Aug 23, 2016

-

Version/s: 5.3.5f1

How to reproduce:1. Open the attached project "825614Canvas.zip"2. Open and play test scene3. Stop the scene and check the console4.... Read more

0
votes
Duplicate

[Minor issue]Layer collision matrix does not display full name of the la...

Physics

-

Aug 23, 2016

-

Version/s: 5.4.0f3

Steps to reproduce the issue:1. Create a new project.2. Create a new layer ("Layers->Edit Layers...") by entering a name that exc... Read more

0
votes
Fixed

Accessing transform.hasChanged flag in OnBeforeSerialize crashes on pref...

Serialization

-

Aug 23, 2016

-

Version/s: 5.4.0p2

Steps to reproduce the issue:1. Open attached project.2. Open scene named "Crash".3. Drag and drop game object named "PREFAB_ME" fro... Read more

1
votes
Won't Fix

Angle braces confuses compiler in syntactically correct C# code

Scripting

-

Aug 23, 2016

-

Version/s: 5.3.5p7

How to reproduce:1. Open the attached project2. Observe the Test.cs compile error CS1525: Unexpected symbol '<'3. See Test.cs:8--... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.