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0
votes
Fixed

Asset bundle build pipeline does not account for fields ifdef'd with #if...

Assets Management

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May 25, 2016

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Version/s: 5.3.4p3

Asset bundle build pipeline does not account for fields ifdef'd with #if UNITY_EDITOR This causes the editor to serialize fields whi... Read more

0
votes
Duplicate

ParticleSystem.Simulate(t) starts flickering after "t" of lifetime.

Shuriken

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Jun 15, 2016

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Version/s: 5.4.0b21

Steps to reproduce : 1) Download attached project "ParticleBug.zip" and open in Unity.2) Open scene "ParticleSystem".3) In Hierarchy... Read more

0
votes
Fixed

[WinInstaller] “Appications are blocking the installer” page is displaye...

Installer

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Oct 19, 2016

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Version/s: 5.5.0b4

Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more

0
votes
Fixed

Glyphs of characters are displayed incorrectly when using Unicode IVS

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Feb 08, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.10f1, 2023.3.0b7

How to reproduce:1. Open the user’s attached “TestTextMeshPro.zip” project2. Observe the text in the Game window Expected result: No... Read more

0
votes
Won't Fix

The Editor crashes while opening the project after the PlasticSCM confli...

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Apr 06, 2023

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Version/s: 2020.3.46f1, 2021.3.22f1, 2022.2.13f1, 2023.1.0b10

How to reproduce:1. Open the attached “IN-35713“ project and observe Expected result: The Editor opens the project.Actual result: Th... Read more

0
votes
Fixed

[API update]API updating fails when trying to update from 4.7 to 5.X

Scripting

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Mar 15, 2016

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Version/s: 5.3.3f1

Steps to reproduce:1. Download and open project (link provided below).2. "Project Upgrade Required" window appears. Click "Upgrade" ... Read more

0
votes
By Design

[OSX] Menu item becomes inactive if custom window is closed before progr...

MacOS

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Dec 06, 2018

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Version/s:

When a window is created from custom menu item, and a progress bar is generated through that window, if the user closes the window b... Read more

0
votes
Fixed

The Windows standalone player has a default SynchronizationContext set

Mono

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Jun 23, 2015

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Version/s: 5.0.0b21

To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more

2
votes
By Design

Strange square-like shadows appear in the editor on Unity 5

Shadows/Lights

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Feb 20, 2015

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Version/s: 5.0.0f3

- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more

0
votes
Won't Fix

NetworkTransform -> Send Rate shows value on 1 lower than you set

Networking

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Jan 27, 2017

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Version/s: 5.6.0b5

- please see video attached in comments How we can reproduce it1 Create new project2 Create New empty object3 Add NetworkTransform c... Read more

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