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Performance regression in asset import times
An asset package from the asset store (https://assetstore.unity.com/packages/3d/characters/animals/low-poly-animated-dinosaurs-11031... Read more
[GearVR][Android][XR] Oculus plugin is not loaded when using ARM64 as ta...
How to reproduce:1. Open attached "OculusInitialization" project2. Build & Run project (all the configuration is already done in... Read more
RectInt.Contains doesn't consider RectInt's width and height being negative
Repro steps:1. Open QA attached project "repro_1079566"2. Open scene "0"3. Enter Play Mode and observe the Console Expected: Contain... Read more
[Timeline] 'Find Source Asset' option is disabled on Playable Track time...
To reproduce:1. Open project2. Open Timeline window3. Select New Timeline asset in the project window4. Right click on TestClip, not... Read more
Unity crashes on std::_Tree<std::_Tmap_traits<core::basic_string<char,co...
How to reproduce:1. Open user's attached project "Assets.zip"2. Rightclick on Assets folder and choose "reimport"-- Unity crashes --... Read more
[Mobile] Crash in GetEventType() at IMGUIUtils.cpp when selecting an inp...
Reproduction steps:1. Open the attached project.2. Build and run it on an iOS or an Android device with il2cpp.3.1. If asked to sele... Read more
PackedMemorySnapshot is missing information when .NET 4.x Scripting Runt...
How to reproduce:1. Open user-submitted project (BugReport_PackedMemorySnapshot_NET4_Scripting_Runtime.zip)2. Click "Mainmenu > E... Read more
[Linux] Web Window like Asset Store rarely "crashes" after closing Editor
To reproduce:1) Create a new project2) Open Asset Store window Rarely, when closing Unity with Asset Store window visible, Editor cr... Read more
Crash on AudioSource::Stop when exiting Play mode
How to reproduce:1. Open the "audiocrash.zip" project2. Open the "testEffect.unity" scene3. Enter Play mode4. Exit Play mode5. If Un... Read more
Crash in strlen when trying to Select Dependencies or Export Package usi...
To reproduce:1. Open users attached project "InfiniteLoop.zip"2. Select "libbass_fx.a" file and right-click on it3. Select "Select D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject