Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1064815
Regression
No
Animation curve editor UI disappears on scrolling window vertically after zooming in
Animation curve editor UI disappears on scrolling window vertically after zooming in
Steps to Repro:
1. Create a new or open attached project
2. Window > animation
3. Open an animation clip > zoom out in the animation window
4. Add transform > position property for animation
5. Now zoom back in, till maximum allowed
6. Now drag the vertical slider handle
Actual Result:
1. The UI disappears for animation curve editor
2. Errors appear in the console
Note:
1. Reopening the animation window resolves the issue
Environment:
Windows and Mac
Occurring with:
2018.3.0a6, 2018.2.0f2, 2018.1.6f1, 2107.1.4f1
Stack trace:
Mesh 'ControlPointRendererMesh': abnormal mesh bounds - most likely it has some invalid vertices (+/-inifinity or NANs) due to errors exporting.
Mesh bounds min=(-2952172288.00, nan, 0.00), max=(-2952172288.00, nan, 0.00). Please make sure the mesh is exported without any errors.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Add comment