Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1064839
Regression
Yes
ShaderGraph package keeps loading on Package Manager window when installed or removed
When installing latest ShaderGraph version 3.0.0 preview Packman UI gets stuck on loading. On re-opening Packman window, ShaderGraph is already installed. On removing ShaderGraph, again ShaderGraph package gets stuck on removing and gets removed on re-opening Packman window.
Steps to reproduce:
1) Create new project
2) Window > Package Manager
3) Install latest ShaderGraph version 3.0.0 preview.
Note:
- Tested with Packman version 2.0.0 preview 3
- Package Manager 2.0.0 preview 4 and 5 are broken and the bug is already logged https://fogbugz.unity3d.com/f/cases/1056724/
- Other packages work fine when installing or removing
Occurs with: Packman version 2.0.0 preview 3 and preview 2.
Environment: Windows and Mac
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite Atlas remains loaded in memory after scene change or unloading assets
- Decompressing a DeflateStream under IL2CPP misses a few bytes
- Referred style sheet stays dirty after saving when using the UIBuilder
- The Height map Amplitude is not working when using HDRP/LayeredLit
- Infinite inertial tensor rotation values are not discarded (both AB and RB)
Add comment