Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1064826
Regression
No
Animator.Update(0) within the Update modifies the Root Motion of GameObject
Reproduction steps:
1. Open the attached project "AnimatorDeltaPosition_519276.zip";
2. Open the "scene" under Repro folder;
3. Make sure that the "Zero Delta Time Tick" is enabled under the "Nolan" character component "Animation Monitor"
4. Enter a play mode;
5. Observe the results in the console.
Expected results: when Update(0) is called, the character moves a distance of ~3.19.
Actual results: when Update(0) is called the character moves a distance of 2.82.
Reproduced on: 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “[Worker0] Could not generate preview image“ error when opening macOS native plugin in the Inspector with Architecture to build for set to ARM 64-bit
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
Add comment