Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.2.0f2
Issue ID
1064826
Regression
No
Animator.Update(0) within the Update modifies the Root Motion of GameObject
Reproduction steps:
1. Open the attached project "AnimatorDeltaPosition_519276.zip";
2. Open the "scene" under Repro folder;
3. Make sure that the "Zero Delta Time Tick" is enabled under the "Nolan" character component "Animation Monitor"
4. Enter a play mode;
5. Observe the results in the console.
Expected results: when Update(0) is called, the character moves a distance of ~3.19.
Actual results: when Update(0) is called the character moves a distance of 2.82.
Reproduced on: 2017.4.8f1, 2018.1.9f1, 2018.2.2f1, 2018.3.0a6.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment