Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a6
Issue ID
1064834
Regression
No
[UI Element] EndLayoutGroup exception is thrown when tweaking any property in "UIElement Debugger window"
EndLayoutGroup exception is thrown when tweaking any property in "UIElement Debugger window"
Steps to Repro:
1. Create a new project.
2. Click on Window > Analysis > UIElements Debugger.
3. Select any tab from tab selector drop-down.
4. Change any property.
Actual result:
Observe "EndLayoutGroup" exception is thrown on the console.
Environment:
Windows 10, Windows 7, Mac 10.12, Mac 10.13
Occurring with:
2018.3.0a6
Stack trace:
EndLayoutGroup: BeginLayoutGroup must be called first.
UnityEngine.GUIUtility:ProcessEvent(Int32, IntP
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default
Add comment