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[MacOS] Emojis are not displayed in the Shader Graph window
Reproduction steps:1. Open the attached project "ShaderGraphBug.zip";2. Double-click on the Emoji Shader Graph object;3. Observe the... Read more
Renaming asset while Searching in the Project view does not work in one-...
To reproduce: 1. In a new project, search for SampleScene2. Right-click on the scene asset and select Rename3. Observe that you can'... Read more
UI Text becomes mangled or disappears after minimising and maximizing th...
To reproduce: 1. Open the attached project (GoThruVR.zip)2. Minimize the Editor and then maximize it3. Observe the letters in the Sc... Read more
Importing Standard Assets from Asset Store in Editor throws error in con...
Importing Standard Assets from Asset Store in Editor throws error in console Steps to Reproduce : 1. Create a new project2. Import S... Read more
[UWP] Incorrect sample length in audio stream on UWP platform adds click...
Steps to reproduce:1. Download 1043569_repro.zip2. Switch platform to UWP3. Build project for IL2CPP or .NET backend4. Open VS solut... Read more
Script doesn't find the reference to the necessary namespace after reimp...
How to reproduce1. Download user's attached project "PhoenixPointStripdown-ScriptableObjectsBroken.zip"2. After opening the project ... Read more
There's no information to what parent a GameObject belongs to when searc...
Repro steps:1. Open QA attached project "repro_1065273"2. Open scene "0"3. Select "GameObject" in the Hierarchy4. Click the circle n... Read more
[Vulkan][OpenGL]Project without Camera crashes when building a non-devel...
Reproduction steps:1. Open user's submitted project ("toss")2. Open Build Settings3. Make sure that "Development Build" is unselecte... Read more
GetNameOfFocusedControl returns an empty string when using SetNextContro...
Repro steps:1. Open attached project2. Main Menu -> Tools -> Control Test3. Set focus on the field "Bool" and right click it E... Read more
'Referenced script missing' warning occurs when frenquently invoke Resou...
When calling Resources.UnloadUnusedAssets and AssetBundle.LoadAssetAsync a lot in the game, sometimes there is 'Referenced script on... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument