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[WindowsMR] Graphics debugging fails for a Windows Mixed Reality app
Steps to reproduce:1. Download attached project2. Change platform to UWP3. Enable XR support4. Build VS solution5. Debug -> Graph... Read more
Gizmos toggle button in the Scene view lacks the two-state functionality...
Steps to reproduce: 1. Create a new project and open the SampleScene2. Navigate to the Scene view and click on the Gizmos button eit... Read more
[UI] Transform component displays inaccurately rounded values when using...
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Select any GameObject within the scene and begin mov... Read more
ScreenCapture.CaptureScreenshotAsTexture grabs active window instead of ...
Steps to reproduce:1. Download attached project2. Open SampleScene (Asstets->Scenes)3. Select "Directional Light" game object in ... Read more
Animator sub-window layout changes are not saved correctly
How to reproduce:1. Create a new project2. Go to Window -> Animation -> Animator3. Scale the layers/parameters sub-window with... Read more
Vuforia camera mode VIEWER_AR does not show correct view with Lightweigh...
Reproduction steps:1. Download user's project and open in Unity2. Go to File > Settings > Graphics and set "Scriptable Render ... Read more
Crashes on CreateGridLayout while opening a scene with Terrain component...
To reproduce: 1. Create new project.2. Copy in and Open attached scene.3. Editor crashes. Reproduced on Unity 2018.3.0a9 The scene i... Read more
Some graphical corruption appears in the editor when a very long public ...
Repro steps:1. Open attached project2. Open scene "SampleScene"3. Select "GameObject" in the Hierarchy4. Observe the "New Behaviour ... Read more
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