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0
votes
Fixed

[HDRP] Caustics are not rendered on AMD GPUs

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Dec 13, 2022

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Version/s: 2022.2.0f1, 2023.1.0a24, 2023.2.0a1

Steps to reproduce:- Open attached project- Open scene "OutdoorsScene"- Select "Pool Water" object- In the inspector, enable the "Ca... Read more

0
votes
By Design

UI Toolkit Button doesn't revert its background color when the cursor is...

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Dec 13, 2022

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Version/s: 2021.3.15f1, 2022.1.1f1, 2022.1.24f1, 2023.1.0a23

Reproduction steps: Open the attached “UITKTest.zip” project Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the Play Mode H... Read more

0
votes
Fixed

URP Depth texture not rendering properly when built in WebGL

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Dec 13, 2022

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Version/s: 2021.3.16f1, 2022.1.24f1, 2022.2.0b11

Reproduction steps: Open the attached project “WebGL_Repro“ Build And Run the project for WebGL (File > Build And Run) Observe th... Read more

0
votes
Fixed

[HDRP] metal warning when building player - ProbeVolumeSamplingDebug

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Dec 14, 2022

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Version/s: 2023.1.0a24

Repro: 1) Build an empty HDRP project on mac Result: There will be a metal error noting about a potentially unused variable ProbeVol... Read more

0
votes
Fixed

[2022.2] Scrolling is not working when using UI Toolkit ScrollView

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Dec 14, 2022

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Version/s: 2022.2.1f1

How to reproduce:1. Open the user’s attached “scrollviewRuntime.zip” project2. Enter Play Mode and scroll in the game view3. Observe... Read more

0
votes
Fixed

Enabling “Cursor.visible” does not make the cursor visible after pressin...

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Dec 14, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23

Reproduction steps: Open the attached “cursorTest” project Open the “SampleScene” scene Enter the Play Mode Click on the white cube ... Read more

7
votes
By Design

CopyDepth pass fails when Renderer Feature is requiring Depth and Normals

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Dec 14, 2022

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Version/s: 2020.3.41f1, 2021.3.14f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a21, 2023.3.0a4

Steps to reproduce:1. Open the “CopyDepthPass_Bug” project2. Observe the Game view Expected result: The cube is not blurryActual res... Read more

1
votes
Fixed

[UI Toolkit] Buttons lose focus background color when cycling through them

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Dec 14, 2022

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Version/s: 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

How to reproduce:1. Open the user’s attached “Transition.zip” project2. Open the “SampleScene” Scene and enter Play Mode3. Press the... Read more

0
votes
By Design

Data type compiles to uint when declaring a struct in a shader

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Dec 14, 2022

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.0f1, 2023.1.0a22

Steps to reproduce:1. Open the “NMShader” project2. Open the “KeepItReal” shader in Assets/Shaders3. Observe the code where the stru... Read more

1
votes
Fixed

Multiscene lightmaps are swapped when entering the Play Mode for the fir...

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Dec 14, 2022

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Version/s: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23, 2023.2.0a1

Reproduction steps:1. Open the attached project “LightRepro”2. Unload and Load SampleScene1 via Hierarchy3. Enter the Play Mode Expe... Read more

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