Search Issue Tracker
In Progress
Under Consideration for 2023.1.X
Fixed in 2021.3.21f1, 2022.2.9f1, 2023.2.0a2
Fix In Review for 2020.3.47f1
Votes
1
Found in
2020.3.43f1
2021.3.15f1
2022.1.24f1
2022.2.1f1
2023.1.0a23
2023.2.0a1
Issue ID
UUM-21437
Regression
No
Multiscene lightmaps are swapped when entering the Play Mode for the first time after Loading a Scene when Reload Scene is disabled
Reproduction steps:
1. Open the attached project “LightRepro”
2. Unload and Load SampleScene1 via Hierarchy
3. Enter the Play Mode
Expected result: Lightmaps are the same in the Scene view and Play Mode after Loading one of the Scenes
Actual result: Lightmaps are switched
Reproducible with: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23
Reproducible on: Windows 10
Note: Lightmaps are right when entering the Play Mode again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Screen.resolutions returns resolutions that include the notch area when called on Macs with a notch
- Shader Graph Editor Throws Exception When Deleting Custom Function Node
- Outlines are visible on Mesh when Alpha Clipping is enabled and Surface Type is set to Opaque
- UI Elements are not getting focused when navigating through using arrow keys if they’re placed in a specific position
- Deleted scene selection is wonky in the Build Settings
Add comment