Search Issue Tracker
Fixed
Fixed in 2020.3.47f1, 2021.3.21f1, 2022.2.9f1, 2023.1.0b15, 2023.2.0a2
Votes
1
Found in
2020.3.43f1
2021.3.15f1
2022.1.24f1
2022.2.1f1
2023.1.0a23
2023.2.0a1
Issue ID
UUM-21437
Regression
No
Multiscene lightmaps are swapped when entering the Play Mode for the first time after Loading a Scene when Reload Scene is disabled
Reproduction steps:
1. Open the attached project “LightRepro”
2. Unload and Load SampleScene1 via Hierarchy
3. Enter the Play Mode
Expected result: Lightmaps are the same in the Scene view and Play Mode after Loading one of the Scenes
Actual result: Lightmaps are switched
Reproducible with: 2020.3.43f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a23
Reproducible on: Windows 10
Note: Lightmaps are right when entering the Play Mode again
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Add comment