Search Issue Tracker
[Tilemap] Crash when upgrading project to newer version of URP
After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more
[iOS] Crash during playback of videos when terminating app
Reproduction steps: 1. Download and open the attached "TestVideo.zip" project 2. Build and deploy the project to iOS 3. Terminate th... Read more
Dropdown UI element throws an exception and doesn't work when 'Reload Sc...
How to reproduce: 1. Open the attached '1230482.zip' project 2. Make sure that 'Enter Play Mode Options (Experimental)' is turned on... Read more
[Terrain] Unity crashes on adding of speedtree to Terrain
Preconditions: 0. Create a new project and enable Collab. 1. New project and scene. 2. Added terrain. 3. Imported Free SpeedTrees ... Read more
"Thread group size must be above zero" error is thrown when using a cus...
Reproduction steps: 1. Open project “ThreadGroupSizeMustBeAboveZero.zip” 2. Open “OutdoorsScene” 3. Enter Play Mode 4. Select “T... Read more
[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer
Reproduction steps: 1. Open project in "MyRepro.zip" 2. Open Scene "0a18.unity" 3. Notice that UniversalRP-HighQuality is using 2D R... Read more
[XR SDK] CameraWorldToScreenPoint returns offset coordinates
Reproduction steps: 1. Open the attached project ("1304082.zip") 2. Open the "SampleScene" scene 3. Enter the Play mode 4. Selec... Read more
Packman: Detailed view section UI becomes distorted
Steps to reproduce: # Open or create a project # Go to "Window" ->"Package Manager" # Go to the "My Assets" section # If you... Read more
IAP transaction log not cleared when uninstalling app on Android 7.0
IAP transaction log not cleared when uninstalling app on Android 7.0 Read more
Using Camera::Render to render a picture to a texture does not work
How to reproduce: 1. Open attached project 2. Open scene RenderTextureBug.unity 3. Build to iOS and run 4. Press the 'Snap Picture'... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on UnityEngine.UI.RawImage:OnPopulateMesh when playing Raw Image Texture animation with Sprite keyframes
- 32bit floating point RenderTexture blending feature is not available for WebGPU
- "CommandBuffer: temporary render texture not found while executing" warning is shown when Compatibility Mode is enabled and Camera stacking is used
- NotImplementedException is thrown when using System.String.Replace(String, String, Boolean, CultureInfo)
- “Label” name in Sprite Library Editor window lacks character limit causing long names go under the Object Field