Search Issue Tracker
IL2CPP build crashes on Virtual Generic method call with Faster (smaller...
Reproduction steps: Open the attached project(“Crash_Symbols.zip”) Press File>Build and Run Expected result: Build successfully r... Read more
[HDRP] Water displacement fades when camera move far in worldspace.
Open any HDRP project Add a water surface (ocean) Move the scene or game camera far Actual result : The displacement slowly fades, i... Read more
Create Node popup remains and a "NullReferenceException" error is thrown...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
WebGL plugin throws exception when entering the Play Mode while the plug...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Assets/test.jslib” As... Read more
filtermode appears twice in search proposition
Open search window Search by project, search t:texture2d Click + to open search proposition. type filtermode. See that a single entr... Read more
[GPU PLM] VRAM not released following a GPU PLM bake
Repro: 1.Download the attached repro project. Open using the Editor version above.2. Ensure that we have enough texel density in Lig... Read more
Crash on tlsf_free when exiting the Play mode in a specific project
Reproduction steps:1. Open the attached project "CrashRepro"2. Enter the Play mode3. Press space a few times4. Exit the Play mode Ex... Read more
GameObject doesn't render correctly when using the animator setting Emis...
Steps to reproduce:1. Open the “EmissiveIntensityRendererBug” project2. Open “OutdoorsScene” scene3. Observe the Game view when movi... Read more
[URP] Renderer Features object missing in UniversalRenderPipelineAsset_R...
Renderer Features object missing in UniversalRenderPipelineAsset_Renderer on removing in its preset asset vice a versa Steps to Repr... Read more
After adding grass to the terrain - the whole Editor becomes very slow (...
After adding grass to the terrain - the whole Editor becomes very slow (Gfx.WaitForPresent) 1. What happenedWhen adding grass to the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default