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Tutorial Overlays Blink frantically when in Play Mode in Learning Templates
How to reproduce:1. Create project with the Lego Microgame template2. Start Tutorials3. Enter Play Mode and move mouse out of Scene ... Read more
[Linux] Lego Microgame Play Mode performance drops if Tutorials are enabled
How to reproduce:1. Create Lego Microgame Template project2. Start Tutorials and enter Play Mode Expected result: Fps and sensitivit... Read more
Changing the color for material is not available if shader is set to Spr...
Reproduction steps: Open “MaterialTest” project Select “New Material” in the Asset folder Note that in the Inspector user can change... Read more
[HDRP] 3D Sample Scene (HDRP) build is not rendering anything
How to reproduce:1. Create a new 3D Sample Scene (HDRP) project2. File -> Build and Run Expected results: The project is built an... Read more
Angular Offset for Relative Joint 2D displays degrees despite utilizing ...
Reproduction steps: Open the user attached project Open the “SampleScene” scene Enter the Play mode In the top left corner of the Ga... Read more
[Android] Gradle template isn't selectable when the folder contains both...
How to reproduce:1. Open the user’s attached “TEST_AGP” project2. Open the “Publishing Settings” under Android Player Settings3. Ena... Read more
[HDRP] Motion blur produces artifacts in the template
There are some strange artifacts when turning the camera in playmode. In case this is not a bug, but settings for Motion Blur need t... Read more
Preferences setting appears different than specified in the UI Document
How to reproduce:1. Open the attached “VSElementBug“ project2. Select “Edit” → “Preferences…” → “Test Settings” in the main menu3. O... Read more
[Linux] Cannot paste into Game Object Name field in Inspector when using...
How to reproduce:1. Open up any project2. Select a GameObject in Hierarchy3. In Inspector select the text in the Name field4. Right ... Read more
Deleted labels can be accessed when using "AddressableAssetEntry.labels"
How to reproduce:1. Open the user’s attached project “Bug addressable deleted labels.zip“2. Press Test → Get labels and observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject