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Rich text tags generate vertices when adding rich text to the text field
To reproduce:1. Open user's attached project "RichTextVertCount.zip"2. In Game view, enable Statistics window3. Try inputing differe... Read more
Project settings window does not update the default presets until you cl...
Project settings window does not update the default presets until you click in it 1 Doc the project settings window below the inspec... Read more
[Performance] Memory leak when pausing billboarded particles in editor p...
Repro steps:1. Add a default particle system in the scene2. (Optional) Increase the emission rate and max particle cap to make the l... Read more
[iOS][LWRP] "Execution of the command buffer was aborted" error is being...
To reproduce:1. Open project attached by QA or create a new project with LWRP template2. Switch to iOS platform and make sure that M... Read more
Unable to change the Box collider component on a cube by dragging a new ...
I attempted to change the box collider component by dragging a box collider preset on top of it. Repro Steps:1. Create a cube in the... Read more
Humanoid animation has wrong finger pose when comparing to Generic
To reproduce: 1. Download attached "Wrong_Finger_Pose.zip" project and open in Unity2. Open "1" scene3. Enter to Play mode4. Observe... Read more
Not installed packages are shown in package manager window
Steps to reproduce:1. Create a new project2. Install any new package3. Close project4. Create a new project5. Open Package Manager. ... Read more
Tilemap Focus filter remains active in Scene View after closing the Tile...
How to reproduce:1. Create a new Unity project2. Create a 2D > Tilemap3. Open the Tile Palette window and create a new Tile Palet... Read more
In VR Lightweight RP, the Main Camera Tracked Pose Driver is driven by t...
Steps to reproduce:- Create a project using the VR Lightweight RP Template and Editor version 2019.1.0a9 (latest as of the time this... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument