Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2018.3.0a1
2018.3.0a10
Issue ID
1076023
Regression
Yes
Timeline animated object jumps around while animating its Position or Rotation when Scale was animated first
Steps to reproduce:
1. Open SampleScene in the attached project
2. Select Plane and in Timeline window add Animation Track with Plane's animator
3. Start recording animation
4. Change scale
5. Try chaning Position or Rotation
Expected result: values are changing smoothly, changes only selected value
Actual result: object is jumping around, other values of Position and Rotation are affected
Reproducible: 2018.3.0a1, 2018.3.0a11
Not reproducible: 2017.4.10f1, 2018.2.6f1
Workaround: Enable "Apply Root Motion" in Animator (this workaround is possible only since 2018.3.0a4)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment