Search Issue Tracker
[iOS] Update Location Service API According to the new App Store Guideli...
We need to add 3 new location usage descriptors in Info.plist1 NSLocationWhenInUseUsageDescription / @selector(requestWhenInUseAutho... Read more
SVG images are not correctly displayed
To reproduce: 1. Open the attached project (New Unity Project.zip)2. Compare Icon1, Icon2 and Icon3 .svg files with the .png file wi... Read more
[Android] FMOD failed to initialize the output device.: "Error initializ...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run SampleScene on a device3) Check the logcat and yo... Read more
Unable to remove tiles painted with line brush
Tiles painted with the Line Brush cannont be removed using the "Default Brush" with the "Erase tool". When using the eraser only the... Read more
Unity3D version number is not getting displayed in the Launcher while op...
Unity3D version number is not getting displayed in the Launcher while opening a new project Steps to Reproduce1. Create new project ... Read more
[Android] App crashes on launch when tablet is in landscape position, bu...
How to reproduce:1. Open attached Unity project2. Switch Platform to Android3. Hold tablet in a landscape position4. Build and Run o... Read more
[LWRP] Realtime directional light shadow maps exhibit artifacts
Steps to reproduce: 1. Download the attached project and open the SampleScene2. Begin moving the camera around in the scene viewport... Read more
[IL2CPP] Some methods cause application to run slow on Hololens when Scr...
How to reproduce:1. Open the attached "1076284_repro.zip" project2. Set the Target Platform to "UWP"3. In the Build Settings, enable... Read more
[Android] Spotlight, attached to a Player, disappears when it reaches Me...
How to reproduce:1. Open attached Unity project2. Build and run game on a device3. Wait until enemies become visible on the screen E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation