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0
votes
Fixed

Crash on Collider2D::Cleanup when changing Scene and disabling a GameObj...

Physics2D

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Mar 27, 2020

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Version/s: 2019.1.0a3, 2019.3.4f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached Project "Case_1231211" and load Scene "CrashReproduction"2. Enter Play Mode3. In Game View start q... Read more

0
votes
Won't Fix

"There are 1 objects in the Scene with overlapping UV's" warning is thro...

Shadows/Lights

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May 20, 2020

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Version/s: 2019.2.0a6, 2019.3.13f1, 2020.2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Open the Lighting Settings (Window->Rendering->L... Read more

0
votes
By Design

[Profiler] Explorer opens in a different project on clicking save curren...

Profiling

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Jul 03, 2020

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Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

If we save the current profiling information of the open project then it will open the location of the previous project and not the ... Read more

0
votes
Fixed

[Mobile] In TMPro's Input fields the caret doesn't show up when Hide Mob...

Mobile

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Jun 28, 2020

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Version/s: 2019.3.9f1, 2019.4, 2020.1, 2020.2

Repro steps:1. Open attached project2. Build and Run on Android3. Touch the lower Input field4. Enter some text and try to move the ... Read more

0
votes
Won't Fix

[Android] Can't relocate the caret in Input Fields when Hide Mobile Inpu...

Mobile

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Jul 04, 2020

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Version/s: 2019.3.13f1, 2019.4.0f1

Repro steps:1. Create a new project2. Add a regular Input Field3. Enable "Hide Mobile Input"4. Build and Run on Android5. Touch the ... Read more

0
votes
Fixed

[Animation] Motion Threshold parameter value slider is broken.

Animation

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Jul 06, 2020

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Version/s: 2018.3.0a1, 2018.4, 2019.1, 2019.2, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a17

Blendtree slider handle disappears when the Motion Threshold value is changed by dragging the Threshold parameter in Motion diagram.... Read more

4
votes
Fixed

[UI] Clickable event called twice

Graph Tools Foundation

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Jun 23, 2020

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Version/s: 2019.3, 2020.2.0a16

UnityEngine.UIElements.Clickable click event is called twice.It leads to unexpected behavior with Visual Effect Graph for Collapse b... Read more

0
votes
Fixed

[WebGL] [IL2CPP] Development builds fail on Unity.WebGL.extensions/Progr...

WebGL

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May 09, 2020

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Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Open the attached project ("case_1245847-WebGL-Dev-Builds.zip")2. Changed build target to WebGL3. Check the "D... Read more

2
votes
Fixed

[Linux] Frame Debugger can not be enabled and asks for multi-threaded re...

Linux

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Jun 01, 2020

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Version/s: 2018.4, 2019.3.15f1, 2020.2

How to reproduce:1. Create a new project and launch it using the "-forceVulkan" and "-force-gfx-mt" arguments2. In the Editor open t... Read more

0
votes
Fixed

[macOS] Event.current.type mouseDrag and mouseUp pointerType values are ...

IMGUI

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Jun 28, 2020

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Version/s: 2019.3.0a8, 2019.4.1f1, 2020.1.0a1

How to reproduce:1. Open user-submitted project (PointerEventBroken.zip)2. Open the SampleScene3. Enter Play Mode4. In the Game view... Read more

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