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Graphical artifacts in Scene and Game view when using the Silicon Editor...
Reproduction steps:1. Open the attached “liquid_planet 2022” project2. Enter Play mode Expected result: There are no graphical artif... Read more
ScriptableObjects are deleted when building Addressables
Reproduction steps:1. Open the attached project “TestAddressablesScriptableObjects”2. Click “AddressablesAndScriptableObjectTest/Run... Read more
[Android OpenGLES3] lower LOD and fallback in shader do not show when on...
Reproduction steps:1. Open the attached project: “shaderlodbug.zip”2. Build and Run on an Android device3. Press the “Low”, “Medium”... Read more
Crash on Mesh::RecalculateTangents when Recalculating Tangents
How to reproduce: Open the “IN-19623” project Open the “Main Scene” scene Enter Play Mode In the Hierarchy select the “Main Mesh(Clo... Read more
Batch mode crash after completing player build due to textures
How to reproduce: Open the attached {{StrippedTPC_1278874.zip}} project Open the command prompt Run this command after adapting it t... Read more
Wire is not visible on a selected GameObject in Scene view when "Selecti...
How to reproduce:1. Open the user’s attached project “selection_wire_2021.3.11.zip“2. Open the “SampleScene“ Scene in Scenes3. Selec... Read more
Crash after fixing the cause of the Safe Mode and returning to the Editor
Reproduction steps:1. Open the attached “SafeModeCrashRepro.zip” project2. Enter Safe Mode when prompted3. Enable Domain Reload Timi... Read more
GameObject with AsyncGPUReadback class in the script leaks memory when t...
How to reproduce:1. Open the “GPUReadbackLeak.zip” project from Google Drive2. Turn on “Task Manager” on Windows3. In the Hierarchy ... Read more
Small values are turned to zeroes when copying and pasting the whole List
Reproduction steps: Open the attached project (“ArrayCopyBug“) Select ScriptableObject “Assets/SO“ Copy List “Src“ Paste to List “Ds... Read more
[Forma Render] NullReferenceException in UnityEngine.UIElements.PanelRay...
Reproduction steps:1. Open the “Validation“ project2. Enter the Play Mode3. Observe the Console Expected result: no NullReferenceExc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- List item remains highlighted when selecting field in another item
- [iOS] [Android] External library generics fail during IL2CPP build
- Animator State’s Multiplier field shows a Parameter that no longer exists when the Parameter was assigned and then deleted
- Shadows disappear and come back after couple frames when using OnDemand Shadows and OnDemand Reflection
- “Delete Selected Items” is still active in the menu when Label is not selected in New Sprite Library Asset window