Search Issue Tracker

0
votes
Fixed

[iOS 13] Camera.AddCommandBuffer causes GPU performance regression

iOS

-

Jun 03, 2020

-

Version/s: 2019.1.0b1, 2019.3, 2019.3.10f1, 2020.1, 2020.2

How to reproduce:1. Open the attached 'DynamicResolution2019-Unity.zip'2. Go to File > Build Settings and tick Development Build ... Read more

0
votes
Fixed

[Linux] Crash on DebugStringToFile when starting Player due to an OpenSS...

Linux

-

Jun 11, 2020

-

Version/s: 2019.3.0a1, 2019.3.9f1, 2019.4, 2020.1, 2020.2

Reproduction steps:1. Download and open the attached project called "PitayaExample.zip"2. Open the Example scene3. Build and Run the... Read more

1
votes
By Design

'Particle System' Lights do not support Experimental 2D Lights

Visual Effects - Legacy

-

Jun 28, 2020

-

Version/s: 2019.3.13f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "2DURPTest.zip" and scene "SampleScene"2. In Hierarchy window, create any 2D light (right-... Read more

0
votes
By Design

[Tree] Leaf Group Distribution properties slider gets hide on resizing t...

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

While resizing Inspector window to its minimum width, Leaf Group Distribution properties slider gets hide under Tree component, refe... Read more

0
votes
Won't Fix

[WindZone] Objects are created with the same name in the hierarchy

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

All newly created WindoZone GameObjects share the exact same name in the Hierarchy, Refer to the attached video. Note: When creating... Read more

0
votes
Fixed

[Tree] Component icon is missing in the Inspector

Terrain

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.1, 2019.2, 2019.3, 2020.1, 2020.2, 2020.2.0a17

Icon is missing for the "Tree" component in the Inspector and the default file icon appears as the component icon, refer the attache... Read more

0
votes
Fixed

Crash when getting type of a generic with IL2CPP backend

IL2CPP

-

Jun 29, 2020

-

Version/s: 2018.4, 2019.3.2f1, 2020.2

Steps to reproduce:1. Open User-supplied project2. Build and run the project Expected: the build does not crashActual: the build cra... Read more

0
votes
Fixed

OnValidate() method is called every frame when setting the name of a Pre...

Scene Management

-

Jul 01, 2020

-

Version/s: 2018.4, 2019.3.10f1, 2019.4, 2020.1

How to reproduce:1. Open the attached "1259860 repro" project2. Select "ProblematicPrefab" Prefab from the Assets folder Expected re... Read more

0
votes
Fixed

[Cinemachine] Cinemachine in a specific Prefab throws exceptions while a...

Package

-

Jul 03, 2020

-

Version/s: 2018.4, 2019.3.9f1, 2019.4, 2020.1, 2020.2

How to reproduce:1. Open attached project "ReproCM_*.zip" and scene "Factorywood_Interior"2. Enter/Leave Play mode (this is is only ... Read more

0
votes
Fixed

Sysroot Base package throws "no suitable method found to override" error...

Package: Toolchain Linux x64

-

May 26, 2020

-

Version/s: 2019.3.7f1, 2019.4, 2020.2

How to reproduce:1. Open the attached project (1250649.zip)2. Notice the Console window entries Expected result: There are no error ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.