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Multiple C4717 warning in Unity.RenderPipelines.Universal.Runtime2.cpp
How to reproduce: 1. Open the user's attached project2. Build the project for UWP, iOS or any other IL2CPP platform where you can se... Read more
Scene Asset Label disappears when the Scene is saved
Reproduction steps:1. Open the attached “IN-20837_min.zip” project2. Open the “Assets/SuperScience/Runtime/SceneMetadata/Sample2.uni... Read more
Unity serialization crashes Editor while attempting to read specific type
1. Open attached project2. Open Test2 scene3. Select "GameObject" GameObject4. Expand Object1 collection in the Inspector==> Edit... Read more
The title and menu bar are white when Editor Theme is set to Dark
How to reproduce:1. Create an empty project2. Click Edit → Preferences → General → Editor Theme → Dark3. Observe the title bar at th... Read more
[Splines] DivideByZeroException is thrown when deleting all the knot ins...
How to reproduce:1. Open the user’s attached “Splines Bugs” project2. Open the “Splines” Scene3. Select the “Splines” GameObject in ... Read more
Error "NullReferenceException" is thrown when renaming Sprite in the Spr...
How to reproduce:1. Open the project “IN_17556.zip”2. Press “Font Sprite-RENAME HERE” Sprite Asset → Sprite Character Table3. Press ... Read more
Material is not rendered when changing the Rendering Path from "Forward"...
How to reproduce:1. Open the users attached project “2022URPTest.zip”2. Go to Assets → Settings → “URP-Balanced-Renderer” Asset3. In... Read more
Error "MissingReferenceException" is thrown and the Scene view is grey w...
How to reproduce:1. Open the attached project “Fusion_HurricaneVR.zip“2. Enter the Play Mode3. Pause the Play Mode4. Exit the Play M... Read more
Unity Hub displays the Source Control badge when using a project which d...
How to reproduce:1. Create a new Unity project2. Select “Edit” → “Project Settings…” in the main menu3. Select your organization4. C... Read more
Created materials specifically assigned to renderer.materials are cloned...
How to reproduce (simplified repro steps, see the original user report in the Comments for the original steps):1. Open a new Scene2.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open