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Fixed in 2022.2.3f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a21
Votes
3
Found in
2022.2.0b13
2023.1.0a16
Issue ID
UUM-18045
Regression
Yes
Scene Asset Label disappears when the Scene is saved
Reproduction steps:
1. Open the attached “IN-20837_min.zip” project
2. Open the “Assets/SuperScience/Runtime/SceneMetadata/Sample2.unity” scene
3. In the Inspector window, observe the Asset Label
4. In the Hierarchy window, click the “Cube” GameObject
5. In the Inspector window, disable the “Cube” GameObject
6. Click “Ctrl + S” to save the scene
7. In the Project window, click “Assets/SuperScience/Runtime/SceneMetadata/Sample2.unity”
8. In the Inspector window, observe the Asset Label
Expected result: The Asset Label “MetadataExample” remains
Actual result: The Asset Label disappears
Reproducible with: 2022.2.0a1, 2022.2.0b13, 2023.1.0a16
Not reproducible with: 2020.3.41f1, 2021.3.12f1, 2022.1.21f1
Reproducible on: Ubuntu 20.04.5, Windows 11 Pro 21H2
Comments (3)
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Adrian
Jan 08, 2023 13:21
Really annoyed by this bug as well.
Created a little editor script workaround that re-applies labels after saving scenes. Only downside is that Unity will prompt to reload the scene after saving when the labels are added back.
https://gist.github.com/sttz/702a9eadb1d2719e419d7d875f016aaf
Qxlbr
Nov 02, 2022 22:36
Same here
OndrejP
Oct 29, 2022 15:02
This is annoying, we uses labels to filter scenes - this issue makes it unusable.