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Fixed in 2022.2.5f1
Fixed in 2022.2.X, 2023.1.X, 2023.1.0a22
Votes
0
Found in
2022.2.0b10
2023.1.0a14
Issue ID
UUM-18063
Regression
Yes
Material is not rendered when changing the Rendering Path from "Forward" to "Deferred"
How to reproduce:
1. Open the users attached project “2022URPTest.zip”
2. Go to Assets → Settings → “URP-Balanced-Renderer” Asset
3. In Rendering change the Rendering Path from “Forward” to “Deferred”
4. Observe the Scene view
Expected result: “DisappearingCube” GameObject is visible
Actual result: “DisappearingCube” GameObject is not visible
Reproducible with: 2022.2.0a16, 2022.2.0b10, 2023.1.0a14
Not reproducible with: 2021.3.11f1, 2022.1.20f1, 2022.2.0a15
Couldn’t test with: 2020.3.40f1 (no option to change rendering path)
Reproducible on: Windows 10 Pro
Notes:
- Reproducible in Play Mode and Player. Also, the material is not being rendered either in Scene view or Game view
- Not reproducible on the new project
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